CMake C++ code for Visual Studio (Windows) and g++ (Linux)

CMake easily supports platform/compiler/language agnostic program builds. For example, use a C++ across Windows, MacOS and Linux easily with minimal program modifications as in the example below.


Create a CMakeLists.txt:

cmake_minimum_required(VERSION 3.0)
project(demo CXX)

add_executable(foo foo.cpp)

  find_package(Curses REQUIRED)
  target_link_libraries(foo ${CURSES_LIBRARIES})


top of foo.cpp:

#ifdef _WIN32 
#include "stdafx.h" 
#include <conio.h> 
#else // LINUX MAC 
#include <ncurses.h> 

#include <iostream>
  • #include "stdafx.h" is used by Visual Studio to set compilation preferences.

Path separators

fstream allows writing files to disk. Some operations need to manage Windows and Mac/Linux different directory slashes.

Use C++17 std::filesystem::path::preferred _separator to manage platform-agnostic path separators. Even better, akin to Python pathlib, use std::filesystem::path instead of messing around with strings for filenames.

C++17 filesystem works on GCC ≥ 8 and Clang easily using CMake.

#include <filesystem>
#include <iostream>

int main() {
    std::cout << std::filesystem::path::preferred_separator << std::endl;

That simple code prints:

  • \ Windows
  • / Mac, Linux


Consider Windows Subsystem for Linux for easier Windows support. Sometimes, WSL could save very large amounts of work to get programs working for Windows users.




Written by Michael Hirsch, Ph.D. //